Wednesday, 12 October, 2011 at 12:53Michael Durwin says:
OMG, I can see all of the developers drooling on their keyboards now that they get to play graphic designer. God help us!
Wednesday, 12 October, 2011 at 13:01Len Brown says:
You remember, like 15 years ago, when there was development on "VRML"? The virtual reality modeling language was all about creating 3D (wireframe) objects in the browser that could be manipulated. It failed miserably. This was around the time when Internet Explorer 3.0 came out and Netscape was taking over for Mosaic. The attitude was "no one cares about this stuff. The only thing people want access to are images and text."
I don't believe in this. Not a serious techno. I believe in flash, or silverlight or something like this but from another compagnie or the community…
Wednesday, 12 October, 2011 at 13:50Haroon Baig says:
It is currently under consideration from the W3C. If they accept it will be included in WebKit.
Wednesday, 12 October, 2011 at 15:12Evan Miller says:
Pretty soon every web developer will be able to make flashy and totally unusable websites without needing to use Flash.
Wednesday, 12 October, 2011 at 15:51Sean Clarke says:
+Len Brown I think the reason things like VRML failed was that bandwidth wasn't sufficient for wide spread adoption. Even now there are huge numbers of people for whom the web is too 'heavy' to enjoyed properly.
Wednesday, 12 October, 2011 at 15:52Michael Durwin says:
+Sean Clarke exactly, the same reason Second Life failed.
Wednesday, 12 October, 2011 at 16:09Sean Clarke says:
Wednesday, 12 October, 2011 at 16:23Len Brown says:
I've been a "resident" of Second Life since early 2005. I still spend a few hours at least every single day there. I think the "failure" +Michael Durwin is talking about is the simple fact that it is overwhelmingly difficult for a newbie to navigate. A good friend of mine is about as "geeky" as it gets and I tried getting him into it. Even for him the entire experience was overwhelming. As a result he quickly lost interest because each time he logged in he encountered one frustrating thing after another. From trying to figure outhow to move around, to the endless assortments of "attachments" like hair, clothing and jewelry to adorn the avatar, to communicating with other people to the massive learning curve involved in creating and manipulating 3D objects. Another friend has joined and she gave up within a few days because she said she felt isolated. People would talk to her and she couldn't figure out how to talk back, she teleported someplace, having no idea what she was doing, and found herself inside of a building and couldn't figure out how to get out so she just wandered there for an hour by herself. While we strive to make advanced technology easier for the end user, there remain huge obstacles – you can only go so far to simplify things.
Wednesday, 12 October, 2011 at 16:33Michael Durwin says:
+Sean Clarke when is the last time you were in Second Life… and anyone else was there. I was an early adopter but I found abandoned stores and branded islands, walked around ghost towns. The only time I met anyone my avatar was raped.
Wednesday, 12 October, 2011 at 16:51Sean Clarke says:
+Michael Durwin I tried using it once or twice, but its unusable here. If you have 10M or better internet then its probably quite good.
That is my point these technologies are great if you have good fast internet but people forget that a lot of people do not.
disclaimer: when I lived in Hong Kong I had 100M internet both up and down. Its only here in Bangkok that I have to suffer 30k/sec average download speed and 3k/sec uploads.
Wednesday, 12 October, 2011 at 17:40Ryan Roth says:
Bad ass.
Wednesday, 12 October, 2011 at 19:16Stephen Turley says:
fancy
Monday, 17 October, 2011 at 4:38Justin Balog says:
OMG, I can see all of the developers drooling on their keyboards now that they get to play graphic designer. God help us!
You remember, like 15 years ago, when there was development on "VRML"? The virtual reality modeling language was all about creating 3D (wireframe) objects in the browser that could be manipulated. It failed miserably. This was around the time when Internet Explorer 3.0 came out and Netscape was taking over for Mosaic. The attitude was "no one cares about this stuff. The only thing people want access to are images and text."
That was pre-1995. Hard to imagine…
http://en.wikipedia.org/wiki/VRML
I don't believe in this. Not a serious techno. I believe in flash, or silverlight or something like this but from another compagnie or the community…
It is currently under consideration from the W3C. If they accept it will be included in WebKit.
Pretty soon every web developer will be able to make flashy and totally unusable websites without needing to use Flash.
+Len Brown I think the reason things like VRML failed was that bandwidth wasn't sufficient for wide spread adoption. Even now there are huge numbers of people for whom the web is too 'heavy' to enjoyed properly.
+Sean Clarke exactly, the same reason Second Life failed.
+Michael Durwin I didn't realise Second Life failed.
I've been a "resident" of Second Life since early 2005. I still spend a few hours at least every single day there. I think the "failure" +Michael Durwin is talking about is the simple fact that it is overwhelmingly difficult for a newbie to navigate. A good friend of mine is about as "geeky" as it gets and I tried getting him into it. Even for him the entire experience was overwhelming. As a result he quickly lost interest because each time he logged in he encountered one frustrating thing after another. From trying to figure outhow to move around, to the endless assortments of "attachments" like hair, clothing and jewelry to adorn the avatar, to communicating with other people to the massive learning curve involved in creating and manipulating 3D objects. Another friend has joined and she gave up within a few days because she said she felt isolated. People would talk to her and she couldn't figure out how to talk back, she teleported someplace, having no idea what she was doing, and found herself inside of a building and couldn't figure out how to get out so she just wandered there for an hour by herself. While we strive to make advanced technology easier for the end user, there remain huge obstacles – you can only go so far to simplify things.
+Sean Clarke when is the last time you were in Second Life… and anyone else was there. I was an early adopter but I found abandoned stores and branded islands, walked around ghost towns. The only time I met anyone my avatar was raped.
+Michael Durwin I tried using it once or twice, but its unusable here. If you have 10M or better internet then its probably quite good.
That is my point these technologies are great if you have good fast internet but people forget that a lot of people do not.
disclaimer: when I lived in Hong Kong I had 100M internet both up and down. Its only here in Bangkok that I have to suffer 30k/sec average download speed and 3k/sec uploads.
Bad ass.
fancy
I do too!