category “interface design”



tactile touchscreen

Tuesday, 2 November, 2010

I would really love to get my hands on this prototype, which uses electric current to represent sensory information. It adds a whole new dimension to mobile touchscreen interfaces.

Remote Rock ‘Em Sock ‘Em Robots

Friday, 6 August, 2010

I allways wanted to have a traditional Rock ‘Em Sock ‘Em Robot game. This remote controlled version looks even more fun.

Awesome DJ desk

Thursday, 5 August, 2010

MIDI controller software Emulator running on Töken multitouch table.
The future of DJing.

Sketch-a-Move

Wednesday, 4 August, 2010

Sketch-a-Move by Louise Klinker and Anab Jain is a neat concept of toy cars that could translate lines drawn on top of them into actual movements.

Invisible Violin

Friday, 2 July, 2010

Really cool invisible violin using a wiimote, a bioglove and Max/MSP.

SIGGRAPH 2010 Trailers

Tuesday, 22 June, 2010

Here are two trailers of things to see at this year’s SIGGRAPH starting June 25th in LA.
I wish I could be there.

SNES Emulator for iPad

Sunday, 20 June, 2010

I think PadRacer was the first iPad App I have seen that used iPhones as a cotroller, but this Super Nintendo Emulator in addition brings back those sweet memories ;)

LuminAR

Saturday, 12 June, 2010

LuminAR is a compact Pico-projector, camera, and wireless computer that can be screwed into standard light fixtures or attached to interactive robotic arms to transforms surfaces and objects into interactive spaces. A really cool concept how interactive devices like personal computers can seamlessly be integrated in to our physical world by Natan Linder and Pattie Maes from the Fluid Interfaces Group at the MIT Media Lab.

[via Gizmodo]

MTV Movie Awards Twitter Tracker

Monday, 7 June, 2010

Stamen - MTV Movie Awards Twitter Tracker

After the NBA Playoffs Twitter Tracker here comes another beautiful realtime Twitter visualization for the MTV Movie Awards by stamen design.

Browser Breakout

Friday, 4 June, 2010

I wanted to play with Firefox’s ability to read accelerometer input and I just loved the idea by Just Be Nice Studio to only use HTML and browser elements to build a brick breaker game. And that’s how Browser Breakout was born.

For more information and a playable demo please visit the project page.